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US Imagine Cup 2012 Fall Finalists


Software Design

Beta Max, Drexel University, Penn State University, Temple University
Project: The team created a solution for monitoring community health and keeping track of the patients that the community health workers see every day. The solution will provide transparency and accuracy of information.

Culture, University of Arkansas at Little Rock, University of Central Arkansas
Project: The team created a Food Intake Monitoring System in an effort to prevent obesity and promote healthy lives. The solution provides a Windows Phone based monitoring system that counts the total number of bites the user has taken.

KinectMath, University of Washington-Bothell Campus
Project: The team created a tool for future math education. The tool utilizes Microsoft Kinect to provide a new interactive way to teach abstract math concepts and visualize them in real-time.

LegenDairy, Brigham Young University
Project: The team created a solution for monitoring health conditions of livestock in the agricultural industry with the purpose of increasing accuracy of data reports which will lead to increased efficiencies and reduce the cost of food.

Physically Kinected, University of Arkansas at Little Rock
Project: The team created a solution: CAMI (Collaboration and Annotation of Medical Images) that allows medical professionals to use technology to collaborate in real-time across distances to save lives.

Game Design - Windows and Xbox

Credit/No Credit, University of Washington Bothell
Project: The team created an educational game aimed at fighting diseases in our community. The game aims to teach younger audiences that we are all vulnerable to easily transferable diseases and focuses in particular on HIV/Aids and Malaria with factoids displayed throughout the game.

Eager Beavers PC, University of Houston
Project: The team created an educational shooting game featuring a highly intelligent self-powered robot, the “Hydro-bot”, capable of restoring all ocean life destroyed by years of ocean pollution. During the game the player learns about environmental sustainability and the game brings to mind a vision of what the ocean environment will become in the future if we do not act now.

Zigers, University of Houston
Project: The team created an Xbox game that addresses oil spills in the ocean. The player commands ‘Rapid, Ocean Hazard Responders’, a fictional organization that has been charged by the United Nations Environmental Program to clean up major oil spills in the ocean.

Game Design - Windows Phone

Drexel Dragons, Drexel University
Project: The team created the game “Math Dash”, a solution that helps students learn through game play. The game teaches students while engaging them in their normal activities and integrates learning with fun.

Panther Games Team Alpha, Santa Ana College, Chapman University
Project: The team created a game “Children of War” (CoW) that is based upon struggles in Africa between villages and rebel groups. The game puts the player into the shoes of a Ugandan child living in a village and the player must sneak past rebels and obstacles, rescue other children, and lead them all to safety in a race before dawn.

Wasabi Ninja, University of Houston
Project: The team created an augmented reality based first person shooter game for Windows Phone 7. The player takes the role as Phagy, a nanomachine engineered specifically to destroy harmful materials in the water systems of developing countries.

Overview

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Resources

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